/* * PVVMUD a 3D MUD * Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include #include "pvvmud.H" #include "wacreateobject.H" #include "worldworld.H" #include "msgworld.H" CWACreateObject::CWACreateObject( CWorldObject * object ) : CWAObject(object->getObjectId()){ m_object = object; m_geometryId = object->getGeometryId(); m_parentId = object->getParentId(); m_position = object->getPosition(); m_direction = object->getDirection(); m_objectType = (char*)malloc(strlen(object->getObjectType())+1); strcpy(m_objectType,object->getObjectType()); } CWACreateObject::CWACreateObject( char * objectType, DWORD objectId , DWORD geometryId, DWORD parentId, const CPosition & position, const CDirection & direction ): CWAObject(objectId){ m_object = NULL; m_geometryId = geometryId; m_parentId = parentId; m_position = position; m_direction = direction; m_objectType = (char*)malloc(strlen(objectType)+1); strcpy(m_objectType,objectType); } CWACreateObject::~CWACreateObject(){ if (m_objectType != NULL) free ( m_objectType ); } CMessage * CWACreateObject::createMessage(){ return new CMsgObject(getObjectId(),m_geometryId,m_parentId,m_position,m_direction); } int CWACreateObject::animate( DWORD time ){ cdebug << "CWAObject::animate ( " << time << " ) create object " << getObjectId() << " geometry " << m_geometryId << " parent "; (m_parentId == ID_UNKNOWN ? cdebug << "-1" : cdebug << m_parentId); cdebug << " position " << m_position << " direction " << m_direction << endl; CWorldObject * object = m_object; if (m_parentId == -1){ if (m_object == NULL) object = getWorld()->newObject(m_objectType,getObjectId(),NULL,m_geometryId,m_position,m_direction); getWorld()->_addObject( object ); } else { CWorldObject * parent = getWorld()->getObject( m_parentId ); if (parent == NULL) return FALSE; if (object == NULL){ object = getWorld()->newObject( m_objectType, getObjectId(), parent, m_geometryId,m_position,m_direction); } parent->_addObject( object ); } return FALSE; }