/* * PVVMUD a 3D MUD * Copyright (C) 1998-1999 Programvareverkstedet (pvv@pvv.org) * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #ifndef _GLGEOMETRY_H #define _GLGEOMETRY_H #include "geometry.H" class CGLGeometry : public CGeometry{ public: CGLGeometry(int objectGeometryId); CGLGeometry(int objectGeometryId, int numVertices, int numNormals, int numTexCoords, int numPolygons); virtual ~CGLGeometry(); virtual int draw( CMaterialCache * matCache, CTextureCache * texCache ); }; #endif /* _GLGEOMETRY_H */