name Name: Level: Level modification Description: short_exact_sequence_of Name: Short exact sequence of \ldots Level: Multiplies level of monster by three Description: long_exact_sequence_of Name: Long exact sequence of \ldots Level: Multiplies level of monster by $\aleph_0$ Description: localization Name: \ldots and its localization Level: Doubles the level of monster Description: pathological Name: Pathological \ldots Level: +10 to level of monster Description: almost_everywhere Name: \ldots almost everywhere Description: The monster is everywhere except a finite number of places. The chance that you are able to run to one of those places is infinitesimally small, so you cannot run away from the monster. uncountably_infinite Name: Uncountably infinite \ldots Level: +10 to level of monster Description: well_ordered Name: Well-ordered \ldots Level: -5 to level of monster Description: canonical Name: Canonical \ldots Level: +5 to level of monster Description: deep Name: Deep \ldots Level: +5 to level of monster Description: elementary Name: Elementary \ldots Level: -5 to level of monster Description: smooth Name: Smooth \ldots Description: If an analysist is fighting a smooth monster, he/she may choose to differentiate it infinitely many times, making it disappear, instead of fighting it.