#ifndef KHET_ASCIIART_H #define KHET_ASCIIART_H #define ASCIIART_SMALL_BOARD_WIDTH 36 #define ASCIIART_SMALL_BOARD_HEIGHT 21 #define ASCIIART_SMALL_BUFSZ ((ASCIIART_SMALL_BOARD_WIDTH)*(ASCIIART_SMALL_BOARD_HEIGHT)+1) void asciiart_small_draw_board(char *buf, game_t *game); #endif