Beginnings of the server

This commit is contained in:
Steinar Hamre 2008-10-02 23:51:51 +00:00
parent b4300c1a7d
commit bf852e861c

154
src/server.c Normal file
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#define NONE 0
#define PHARAO 1
#define DJHED 2
#define PYRAMID 3
#define OBELISK 4
#define OBELISK2 5
#define F_ROTATE 1
#define F_SPLIT 2
struct square {
int piece : 4;
int side : 1;
int dir : 2;
} board[10][8];
/*
struct pieceinfo {
char ascii[];
} pieceinfo[] = {
{ //NONE
.ascii = { ' ' } }
{ //PHARAO
.ascii = { '=' } }
{ //DJHED
.ascii = { '/', '\\' } }
{ //PYRAMID
.ascii = { 'd', 'b', 'p', 'q' } }
{ //OBELISK
.ascii = { 'o' } }
{ //OBELISK2
.ascii = { '@' } }
};
*/
/*
void
print_board() {
for (int y=0; y<8; y++)
for (int x=0; x<10; x++)
;
}
*/
int
laser(int side) {
int x, y, dir;
int ddir;
switch (side) {
case 0:
x=9; y=-1; dir=0;
break;
case 1:
x=0; y=8; dir=2;
break;
default:
return 0;
}
for (;;) {
switch (dir & 3) {
case 0: y++; if (y>7) return 0; break;
case 1: x++; if (x>9) return 0; break;
case 2: y--; if (y<0) return 0; break;
case 3: x--; if (x<0) return 0; break;
}
switch (board[x][y].piece) {
case NONE:
break;
case PHARAO:
return 2 + board[x][y].side; /* GAME OVER */
case OBELISK2:
board[x][y].piece = OBELISK;
return 1;
case OBELISK:
board[x][y].piece = NONE;
return 1;
case DJHED:
ddir = board[x][y].dir - dir;
dir=(dir + 1 - 2*(ddir & 1)) & 3;
break;
case PYRAMID:
ddir = board[x][y].dir - dir;
if (ddir & 2) {
board[x][y].piece = NONE;
return 1;
}
dir=(dir + 1 - 2*(ddir & 1)) & 3;
break;
}
}
}
int
move(int side, int x, int y, int dir, int flags) {
if ((x<0) || (x>9) || (y<0) || (y>7))
return 0;
if (!board[x][y].piece)
return 0;
if ((board[x][y].side != side))
return 0;
if (flags & F_ROTATE) {
if ( !((dir==1) || (dir==-1)))
return 0;
board[x][y].dir = (board[x][y].dir + dir) & 3;
return 1;
}
/* dir =
0 1 2
7 X 3
6 5 4
*/
if ((dir<0) || (dir>7))
return 0;
int ny = y - (dir<3) + ((dir>3) && (dir<7));
int nx = x + ((dir>1) && (dir<5)) - ((dir<1) || (dir>5));
if ((nx<0) || (nx>9) || (ny<0) || (ny>7))
return 0;
if (flags = F_SPLIT) {
if (board[nx][ny].piece || (board[x][y].piece != OBELISK2))
return 0;
board[x][y].piece = OBELISK;
board[nx][ny].piece = OBELISK;
board[nx][ny].side = board[x][y].side;
return 1;
}
if (board[nx][ny].piece &&
!((board[x][y].piece == DJHED) &&
((board[nx][ny].piece != DJHED) &&
(board[nx][ny].piece != PHARAO))))
return 0;
struct square tmp;
tmp = board[nx][ny];
board[nx][ny] = board[x][y];
board[x][y] = tmp;
return 1;
}
int
main() {
}