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mirror of https://github.com/finninde/vispy-kurs.git synced 2025-06-03 20:33:47 +02:00
2015-10-22 19:24:47 +02:00

38 lines
630 B
Python

import numpy as np
from vispy import app
from vispy import gloo
vertex = """
attribute vec2 a_position;
void main (void)
{
gl_Position = vec4(a_position, 0.0, 1.0);
}
"""
fragment = """
void main()
{
gl_FragColor = vec4(0.0, 0.0, 0.0, 1.0);
}
"""
c = app.Canvas(keys='interactive')
program = gloo.Program(vertex, fragment)
program['a_position'] = np.float32(np.c_[
np.linspace(-1.0, +1.0, 1000),
np.random.uniform(-0.5, +0.5, 1000)])
@c.connect
def on_resize(event):
gloo.set_viewport(0, 0, *event.size)
@c.connect
def on_draw(event):
gloo.clear((1,1,1,1))
program.draw('line_strip')
c.show()
app.run()