Highly experimental message interactions
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@@ -16,6 +16,8 @@ const utils = {
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// requiring this later so that the client is already constructed by the time event-dispatcher is loaded
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/** @type {typeof import("./event-dispatcher")} */
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const eventDispatcher = sync.require("./event-dispatcher")
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/** @type {import("../discord/register-interactions")} */
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const interactions = sync.require("../discord/register-interactions")
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// Client internals, keep track of the state we need
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if (message.t === "READY") {
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@@ -172,7 +174,11 @@ const utils = {
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} else if (message.t === "MESSAGE_REACTION_REMOVE" || message.t === "MESSAGE_REACTION_REMOVE_EMOJI" || message.t === "MESSAGE_REACTION_REMOVE_ALL") {
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await eventDispatcher.onSomeReactionsRemoved(client, message.d)
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} else if (message.t === "INTERACTION_CREATE") {
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await interactions.dispatchInteraction(message.d)
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}
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} catch (e) {
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// Let OOYE try to handle errors too
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eventDispatcher.onError(client, e, message)
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