rearranging and experiments
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51
d2m/discord-client.js
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51
d2m/discord-client.js
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// @ts-check
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const { SnowTransfer } = require("snowtransfer")
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const { Client: CloudStorm } = require("cloudstorm")
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const passthrough = require("../passthrough")
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const { sync } = passthrough
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/** @type {typeof import("./discord-packets")} */
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const discordPackets = sync.require("./discord-packets")
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class DiscordClient {
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/**
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* @param {string} discordToken
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*/
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constructor(discordToken) {
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this.discordToken = discordToken
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this.snow = new SnowTransfer(discordToken)
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this.cloud = new CloudStorm(discordToken, {
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shards: [0],
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reconnect: true,
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snowtransferInstance: this.snow,
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intents: [
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"DIRECT_MESSAGES", "DIRECT_MESSAGE_REACTIONS", "DIRECT_MESSAGE_TYPING",
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"GUILDS", "GUILD_EMOJIS_AND_STICKERS", "GUILD_MESSAGES", "GUILD_MESSAGE_REACTIONS", "GUILD_MESSAGE_TYPING", "GUILD_WEBHOOKS",
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"MESSAGE_CONTENT"
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],
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ws: {
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compress: false,
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encoding: "json"
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}
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})
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this.ready = false
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/** @type {import("discord-api-types/v10").APIUser} */
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// @ts-ignore avoid setting as or null because we know we need to wait for ready anyways
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this.user = null
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/** @type {Pick<import("discord-api-types/v10").APIApplication, "id" | "flags">} */
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// @ts-ignore
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this.application = null
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/** @type {Map<string, import("discord-api-types/v10").APIChannel>} */
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this.channels = new Map()
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/** @type {Map<string, import("discord-api-types/v10").APIGuild>} */
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this.guilds = new Map()
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/** @type {Map<string, Array<string>>} */
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this.guildChannelMap = new Map()
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this.cloud.on("event", message => discordPackets.onPacket(this, message))
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this.cloud.on("error", console.error)
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}
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}
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module.exports = DiscordClient
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